Care Loop Rebalanced
Hunger rises when food is consumed, fun rises through play and minigames, HP rises through gifts, and all care stats decay over time during active play.
The active Miladygotchi ROM, presented as a real handheld release. This build restores Direct Sound music, tightens controls, improves Mode 4 palette safety, and keeps older ROM snapshots available for preservation.
Version 1.3 Final (BETA) is the cleanup checkpoint for the GBA ROM: restored music playback, safer shared-palette rendering, clearer menus, aligned controls, and pet-care stats that rise through care and decay during active play.
Hunger rises when food is consumed, fun rises through play and minigames, HP rises through gifts, and all care stats decay over time during active play.
Portrait pixels are remapped away from reserved UI palette slots so HUD and menu colors stay stable while retaining the current bitmap rendering engine.
Prompts now match the active inputs: START opens the title prompt, A confirms core flows, B backs out, and L/R/SELECT are used where the UI explicitly says so.
The title and cheese themes now use timer-driven Direct Sound PCM again, while PSG remains available for UI sound effects.
Existing screenshots are now framed as part of the release archive rather than generic website filler. No new art was invented; the remaster keeps the original asset set and improves its presentation.
The current page points at the active ROM by default, but older preserved builds remain available below for historical comparison and digital preservation.
The archive sits next to the main build on purpose. The project now reads like a maintained GBA release where current work, prior milestones, and technical evolution are all visible in one place.