Version 1.4 Final GBA is the last planned Miladygotchi build for Game Boy Advance development. It preserves the completed care loop, SRAM saving, Direct Sound music, Mode 4 rendering fixes, browser play support, and final studio-credit screen in a release intended to close the GBA branch.
- Declared the GBA branch complete and labeled the ROM as the final version on the Milady Game Studios startup credit screen.
- Promoted the current build from the beta checkpoint to v1.4 Final GBA across the public site, browser emulator page, downloads, and changelog.
- Confirmed the Gotchi care loop: hunger rises only when Burgi or Cookie inventory is consumed, fun rises through play and minigames, HP rises through gifts, and care stats decay during active play when neglected.
- Restored timer/DMA Direct Sound music playback for the title OST and cheese theme, while keeping PSG routed for button, shop, reward, error, and care sound effects.
- Fixed shared Mode 4 palette conflicts by remapping portrait pixels away from the UI-reserved palette range at load time.
- Modernized title, collection, selector, Gotchi, Konbini, inventory, cheese, and Beetleboy minigame screens with clearer GBA-era panels and less text collision.
- Aligned controls to visible prompts: START opens the title prompt, A confirms core flows, B returns, and L/R/SELECT remain only where the interface calls them out.
- Centralized capped $CULT rewards at 99,999 across passive income, cheese sales, slots, Memory Match, Beetle Hunt, and Legend of Milady.
- Added a mobile touch controller to the browser emulator so phone users can play with D-pad, A/B, START/SELECT, and L/R buttons.
- Preserved old ROM downloads in the archive instead of replacing the historical builds.